Really buggy. As soon as you reach the certain proximity of a platform, you get either stuck or knocked back. Your graphics also need a bit of work.
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Really buggy. As soon as you reach the certain proximity of a platform, you get either stuck or knocked back. Your graphics also need a bit of work.
Being able to turn the music on and off would be nice; it's aesthetically pleasing in the short term, but gets repetitive after a while. Otherwise, the game keeps a sense of intrigue and I can't wait to see what the next chapter will hold.
Just as addictive as the first. Love the updated graphics.
Like the thumping kick drum, your production methods really spot on.
Love the hard hitting kick and snare. The heavy oscillating synth that morphs into the more FM'd out part absolutely tickles me.
Dig the combination of grainy and clean synths. It would be really rad as a full song. I love the subtle dubstep wobble you used too. The kick gets a tad lost towards the end, otherwise the production is phenomenal to me.
thanks for listening! if I make it into a full song, I definitely will remaster it... listening to it again I completely agree about the kick. Thanks for the comment!
I am a composer, musician, sound designer, and audio engineer. I love working with media and collaborating with others
Age 36, Male
Wanderer
Seattle, WA
Joined on 6/14/12